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Niklas Blomqvist

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Unreal Engine

I took this udemy course to learn more about Unreal Engine 5. The course goes through the basics of the game engine, blueprints, C++, animations and much more. It was educative and fun, giving me a good understanding of the basics of Unreal Engine.

The course contains 30 hours of video content guiding you through the creation of 5 different projects. Below I’ve added videos of the result of each project.

Warehouse Wreckage

Project plan

  • Playing with Physics
  • Spawning projectiles
  • Aiming the projectile
  • Building a level
  • Limiting ammo

Obstacle Assault

Project plan

  • Create a project with our assets
  • Install the tool we need for C++
  • Learn some C++ basics
  • Make a platform that moves
  • Configure our moving platform
  • Send the platform back
  • Rotating platforms

Crypt Raider

Project plan

  • Create our level design (including lighting)
  • Make a “Mover” component for our doors
  • Make a “Grabber component for the player
  • Call the Grabber functionality from Blueprint
  • Create a “Pressure Plate” component
  • Tweak and polish

Toon Tanks

Project plan

  • Create a Tank that can move throughout the world
  • Handle input (WASD movement, mouse clicks)
  • Create an enemy Turret class
  • Add fire functionality with projectiles
  • Add health, damage, and destruction to the game
  • Add special effects (smoke, explosions, sounds)
  • Add winning/losing conditions with HUD displays

Simple Shooter

Project plan

  • Player movement
  • Animation
  • Shooting Health / Death
  • Enemy AI
  • Win / Lose conditions

Tools used: Unreal Engine, C++

Related Projects

Side Projects

April 7, 2024
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