At KTH Royal Institute of Technology I have a bachelor in Computer Science and a master in Human-Computer Interaction.
My Bachelor’s degree provided me with a solid foundation in mathematics, programming, and logic. During my Master’s program, I engaged in hands-on projects that honed these skills and deepened my expertise in design and human perception.
Below are a few of the projects I was involved in during my time at KTH.
Fugue
This horror themed game was inspired by games such as The Stanley Parable, Amnesia and Silent Hill P.T.
Course: Computer Game Design DH2650
Trashies
During this project, we worked with and developed “Trashies”, which is an interactive trash can pair that can talk and make expressions with their eyes.
Course: Interaction Design Methods DH2628
Oculus Rift Furnishing
A VR furnishing app.
Course: Multimodal Interaction and Interfaces DT2140
Skype 2.0
A mobile app to trigger discussion and reflection regarding the norm way of developing mobile games.
Course: Interaction Design 2 DH2627
Homework Planner
A mobile application helping children plan their school week.
Course: Interaction Programming DH2641
Shaker, DRNK & Picsprication
3 alternative inspirational design concepts presented as posters.
Course: Interaction Design 2 DH2627